3D Tools with ProEmitter in Final Cut Pro X
Emit Your Media in FCPX
With ProEmitter, users can now emit their media with in 3D space all with in Final Cut Pro X. Users simply apply their media to the drop zone and watch it emit right before their eyes. Users can even have one media type interact with the other with orbit and attrition. With full customization each user has the power to create something of their own, the possibilities are truly endless.
Over 170 Customizable Presets
ProEmitter offers over 170 fully customizable and separately designed presets. Users can choose from 7 main categories consisting of particle attraction, particle attraction to a drop zone, gravity, no influence, orbiting particles, particle orbiting around a drop zone, and particles caught in a vortex. Users have control over particle position, anchor point, rotation, color, opacity, size, size randomness, emission range, spin, birth rate, life, speed, physics, lens controls, and much more all with in Final Cut Pro X.
Physics Based Emissions
With ProEmitter, users have total control over physics based particle all with in Final Cut Pro X. Users can alter x, y, and z attraction, particle influence, falloff rate, drag, 3D particle position attraction, gravity acceleration, bounce strength, orbit direction, pole axis, and more. With ProEmitter, users can create their own galaxy of particles, a swarm of bees, unpredictable bokeh, show off their logo, and more. With ProEmitter, the possibilities are truly endless.
With ProEmitter, on-screen controls users have total control over position, x rotation, y rotation, and z rotation. ProEmitter on-screen controls lets the users move and rotate their emitter with in 3D space with ease. With ProEmitter, getting that perfect angle or position has never been so easy and fun to do all with a click of a mouse all with in Final Cut Pro X.
Designed for Final Cut Pro X
ProEmitter was professionally designed to work seamlessly inside of Final Cut Pro X. As a FCPX title effect tool, each ProEmitter preset can be dragged and dropped onto the users media and previewed in real time. With the published parameters found in the FCPX inspector, users have the ability to make adjustments with just a few clicks of a mouse.